Then use FGMS and viper bite once or twice. You can use Golden Vow as necessary as well to help with more difficult areas and bosses. Equipping the boostercatalyston your off-hand, which corresponds to the specified spell type, and by casting the corresponding spell with a catalyst with the best Sorcery or Incantation scalingis a must. Litany of Proper Death is a great AoE that annihilates undead and prevents them from respawning. You should use an Occult Affinity Weapon, with the Bloody Slash Skill, which scales with Arcane for maximum Bloody Slash damage, but you can use any Skill you want. And in my testing even though the Iron Greatsword take a bit more time to cast, its not enough to make up for the damage difference. If you want even more Jump Attack damage you can replace Dragoncrest Greatshield Talisman with Claw Talisman. Glinstone Icecrag is your ranged option that helps build up Frostbite, and deals decent damage, but is slow and doesn't have great range. I do advise against Block Countering with this Weapon though as it is slow and will likely get you hit. Your Distance to your enemies is your Armors. Beast Claw can be used at mid-ranged enemies, or can be combo-ed with either the striking attacks of the greataxe or right after distancing with Bestial Sling. Good for thinning out enemies. You can use Bloody Slash against more difficult enemies and Bosses, and its damage increases with weapon upgrades and Arcane, so the more you increase Arcane the more damage this Skill will do. Learn more about Phantom Lancers abilities, Items, Combo and Counter. Quickstep may be better than BHS here but BHS is just too fun. The Crystal Mage Build is an Intelligence focused Build that uses Crystal and Glintstone Sorceries to dispatch enemies at range. The Balor has terrible speed and Sensors 5, so any time an enemy is more than 6 hexes away, I have to waste one or more turns simply trying to engage. Flask spread: 2 Mana, the rest HP Talismans: Shard Of Alexander, Great Jars Arsenal, Kindred Of Rots Exultation, And Either Blue dancer charm, OR (If youre good at managing your health) the ritual sword talisman. I had put my points onto Agility and Hull so I was mobile and hard to hit. You'll never need hp flasks. This allows you to shell out some incredible damage when your Attack Power is buffed if you can trade blows with Bosses, particularly because we have the Spear Talisman slotted which further increases this damage. ADexterity Build that focuses on the use ofdual spears and the Scarlet Rot and Poison status effects. My recommendation is to level your Endurance to 54 and replace the Great-Jar with the Claw Talisman. A stealth melee build that uses the Death Ritual Spear to range down targets or stab them to death up close. An Arcane/Faith Build that focuses on the use of Dragon Spells, as well as boosting general Incantation and melee damage. Hunter 1: Nice reaction/engagement ignoring movement, but you need Aux melee weapon to use it. For wiping out many enemies, I suggest you stack the talismans on an enemy first to deal more damage when you actually cast the spell. Dynast's Finesse uses considerable amount of Stamina to both spin away and attack, so you need TONS of Stamina to be able to maneuver as much as you want with this Build. Low damage? You can rebuff easily because Ruinous Ghostflame has a modest cast time, and it only lasts half as long as Moonlight Greatsword, so you'll need to use it twice for every one cast of Moonlight. The core criticism here is that ranged builds have more freedom to actually play with the license system and grab not only licenses that improve their combat effectiveness but also pick up systems and AI that will increase their utility in or out of combat. You can even swap to Giant's Seals later on when you get another from another player or in New Game Plus. I'm the groups melee striker and would like to maintain that role with a new build. Basically I get next to the enemy, and ram them. The Elden Ring Builds on this page cover different playstyles focusing on Status Effects and damage output , and can be categorized based on their main stat: The Best Builds will evolve with the player in Elden Ring. The spear, paired with a damage buff plus stancebreaking on some bosses from the Flame of Frenzy incantation, is an effective weapon for the majority of the game. For me it only allows barricade shield and sword dance when double handling only. I am enjoying your Barbarian build. After some testing For optimal play You want the Moonveil in your main hand and theCarian GlintBlade Staff in your offhand also equip/slot the Wakazashi withBloodhound's step because its good fordodging and creating some distance giving you some breathing room. It's further boosted by Meteorite Staff since it's a Gravity Sorcery as well. They have been helpful to me in making my spellblade all the way through the game. Be sure to use Terra Magica when starting boss fights for increased damage, and use Roger's Rapier to melee enemies that get close to you re-triggering Lord of Blood's Exultation. Great stars with prayerful strike ash of war, carian filigreed crest, cerulean amber medallion +2, godskin cloth, great jars arsenal, and the highest poise armor you can get (i was using dung eaters armor). Carian Greatsword is there for AoE when needed, and Loretta's Greatbow is there for long range damage as necessary. Keep in mind enemy Bleed bars are not visible, but they drain just like players, meaning you must strike repeatedly and often or you won't rip off chunks of HP via Bleed. Please help with Melee Striker Build : r/LancerRPG Please help with Melee Striker Build For RP reasons, my current character will be retiring at the end of the next mission. Cast Founding Rain of Stars at the beginning of Boss fights when they start to come at you, and try to fight around the AoE it creates for best results. This combined with 30 or so Mind allows you to pretty much use it at will, as long as you have a few FP flasks. Save the Bloodbone Arrows for Bosses because of the three types they are the only ones that are crafted, making them a bit more difficult to get, though it's not incredibly hard at this stage. The way this Build works is that you'll buff with Golden Vow and Seppuku when generally moving about the landscape to attack enemies, only buffing your right hand weapon unless facing something fierce. Amelee/caster hybrid that focuses on Faith and Block Counters to obliterate enemies with holy or fire damage. If you're willing to tank some damage, you could also take an LL in Manticore to get a Quick-Action teleport. It can literally go around walls if it happens to be following a target that runs behind a wall. Wear the heaviest Armor you can and still mid roll, so that if you do get hit, it deals the least amount of damage possible. Why would Dex be considered a secondary stat for barbarian? Theway this Build works is that you'll be wielding the Coded Sword, which deals 100% Holy Damage and only scales with Faith. You'll use Collapsing Stars and Gravity Well for trash enemies as these are easiest to use in these type of encounters, and remember these spells PULL enemies towards you. The prevalence of +aim compared to the relative scarcity of +melee means that, over time, the advantages of melee are more likely to diminish outside of melee builds that specifically choose to laser focus in on the IPS-N licenses. Lansseax's Glaive does like a sweet in front of you of Red Lightning and it deals damage in an AoE behind that. Optionally if you have Scarlet Aeonia or Rotten breath use it at start of a boss battle until rots procs and watch the health rot away whilst spamming that sweet impaling blood magic.If using Rotten breath you can combine it with Black Blade, but that is not as efficient as Scarlet Aeonia in most cases because of the fp consumption. Cast Flame, Grant Me Strength when you need extra damage like in a Boss fight or before a tough enemy, and the same with Electrify Armament. Create an account to follow your favorite communities and start taking part in conversations. The way this Build works is that you use the Jellyfish Shield in your left hand and the Carian Glintstone Staff in your right, and use Carian Slicer as your melee attack. thanks for your really incredible builds!! It's easy mode with this Spell. Much like theBarbarian Build we take advantage of War Cry's change to R2 attacks, allowing you to deal devastating damage. Greatblade Phalanx is used to help stagger an enemy when connecting with Carian Grandeur close to the time it lands. A purely ranged Bow Build that focuses on dealing Holy Damage and Bleed, while casting some Incantations. The way this Build works is that you'll buff with Golden Vow and you'll use Golden Arrows to take down targets from a distance with your Erdtree Bow using Mighty Shot. A Quality (Strength/Dexterity) Build that uses a halberd to devastating results on horseback and on foot. Note that making the Fletched version is ideal, because it increases the Range of these Arrows. It also staggers enemies easily, allowing critical attacks. I call it: Destined Death.Stats: Vigor-35Mind-33Endurance-29 (for equip load)Strength-40Dexterity-25Intelligence-7Faith-50Arcane-10Equipment:Head-Black Wolf MaskChest/legs/arms-Malikeths ArmorTalismans-Radagons Soreseal, Radagon Icon, Green Turtle Talisman, Flock Canvas TalismanRight Hand-Malikeths Black BladeLeft Hand-Godslayers SealSpells: (you dont need all these spell slots, I just use them. I stopped by during one of the streams that were working on the level 100 Lightning Lance Build . So far I've split points between Hull and Agility (might change this and goo full hull). The two simplest solutions are either taking ranks in Skirmisher/Hunter for free movement on attacks, or taking a LL in Black Witch to yank enemies closer to you. might need to be a general system option rather than something that requires you to take Lancer and/or Skirmisher. A Strength/Faith hybrid build that dual wields Great Swords and uses life steal to stay alive. Added a more comprehensive index by level, clicking the links scrolls you to the text for the build. Morgott's CS scales with Arcane as well, however, going for a split Dex/Arc stat distribution is the best option here in my opinion, since this weapon already has a hefty 35 Dex requirement and thus we can get the most out of both weapons at the same time. You'll then Jump Attack enemies or bosses for increased damage, finishing them off with R1 attacks if they survive. Theway this Build works is that you'll use Magma Guillotine on hard to kill enemies and bosses, leaping into them and dealing very high burst damage, with even more damage from the follow up attack if you can get it off. I would love to see the 150 Shinobi build!! The build very grappling centric, So far, here's what I have for an Atlas Build, [ SKILL TRIGGERS ] WORD ON THE STREET (+4), PULL RANK (+4) GET A HOLD OF SOMETHING (+4), CHARM (+4), [ TALENTS ] EXEMPLAR 3, DUELIST 2 SKIRMISHER 2, [ LICENSES ] SSC ATLAS 3, IPS-N BLACKBEARD 1 [ CORE BONUSES ] OVERPOWER CALIBER, STRUCTURE:4/4 HP:16/16 ARMOR:0 STRESS:4/4 HEAT:0/4 REPAIR:4/4 ATK BONUS:2 TECH ATK:-2 LTD BONUS:0 SPD:7 EVA:14 EDEF:6 SENS:3 SAVE:12, [ WEAPONS ] Flex Mount: NEXUS (LIGHT) / MISSILE RACK Main Mount: TERASHIMA BLADE, [ SYSTEMS ] JGER KUNST I, SYNTHETIC MUSCLE NETTING MULTI-GEAR MANEUVER SYSTEM, [ TALENTS ] DUELIST 3, EXEMPLAR 2 BRAWLER 1, EXECUTIONER 1 [ LICENSES ] IPS-N ZHENG 2, IPS-N BLACKBEARD 2, STRUCTURE:4/4 HP:20/20 ARMOR:2 STRESS:4/4 HEAT:0/6 REPAIR:8/8 ATK BONUS:2 TECH ATK:-2 LTD BONUS:0 SPD:4 EVA:11 EDEF:6 SENS:3 SAVE:12, [ WEAPONS ] Main Mount: ASSAULT RIFLE Main Mount: XIAOLI COMBAT SHEATHE (MOLTEN WREATHE) Heavy Mount: NANOCARBON SWORD, [ SYSTEMS ] TOTAL STRENGTH SUITE II, TOTAL STRENGTH SUITE I SYNTHETIC MUSCLE NETTING. You'll swap back and forth as necessary. i want to show a meta of metas for all of infinity and dont want some hotshot youtuber with a fancy mic and camera trying to claim he was the founder of it when ive been a god build since the the great shattering. Make sure you have enough Intelligence to deal damage, but don't go crazy and leave your character vulnerable. Just know that you deal almost no Stagger with this Spell so you will have to read enemy ques and dodge when they begin to retaliate. You can use Dragonice to wipe out packs of enemies or to set Frostbite on Bosses, though you'll want to lead with Rotten Breath first if they can be effected by Scarlet Rot. Elden Ring Builds can be changed via a Rebirth mechanic that allows you to Respec your character. You'll have to choose your openings a bit more carefully when using Sword Dance or Double Slash, but Sword Dance still has fantastic range. Possible Solution: +1 melee attack needs to be sprinkled out a little more and outside of just the IPS-N licenses. Poison Armament and Poison Mist are useful against Bleed Immune enemies, providing you an option in these cases. I go with Hoslow set for the drip, but you can use whatever you like. Soon the simple fisherman arrived at Vorns tower sanctum. Basically, I do less damage now (Physical dmg) if I did not equip the Ash of War: Sacred Blade on the Noble Slender sword.- The build is totally focusing around counter attack, but usually bosses have high poise that needs 3 very fast counters to do 1 critical attack. Most of the time you will reduce the cost of the wipe by like half and that is great since you dont have to use a Flask immediately after. By keeping it Keen and using Scholar's Armament you will have higher damage potential as long as it remanis buffed. You use a high Poise Armor Set like Lionel's Set so that you can successfully pull off your full R2 chain without interruption. Loretta's Greatbow is your long range high damage ability that can be charged for even more damage. This allows me to use most weapons and spells. The Balor's evasion is so low that it feels bad putting two points into it for such little gain, but the speed increase may just be worth it over getting over another "HP divisible by 4" threshold. Use Flame, Grant Me Strength for Boss encounters or tough enemies. This conserves Stamina for Block Counters and Attacks. Two hand the sword and use impaling thrust. The way this Build works is that you slot the Ash of War: Bloody Slash on to both Scimitars so that when you strike with both weapons via L1 you build up Bleed faster. Unsheathe is not only fast, it deals high damage, and gap closes all in one rapid motion for minimal FP cost. Try not to focus on the Bleed Build Up of this weapon, since enemies will usually die before it triggers 9 out of 10 times, but you might be well off to use Blood Grease during Boss fights or other Greases to further boost your damage, so make sure to do this! Black Flame is great for range when you need it, and Scouring Black Flame is a good AoE that can hit multiple enemies and is good at mid range when enemies are aggressive, and Black Flame might miss. You can charge it for extra damage as needed and it does +10% damage in the rain. Theway this Build works is that you'll use the very fast attacks of Loretta's War Sickle to melt enemies in one or two attacks, and Bosses in less than a minute. Remember that you can jump away and fire in the same motion. These builds are a starting point and can evolve into any of our later builds that match the main stats, or you can opt to use Rebirth and change your build entirely:Archer,Barbarian,Berserker,Blood Blade,Dragon Priest,Mage,Paladin,Samurai,Spellblade, Midgamebuilds are aimed at level 50+, exploring around Liurnia of the Lakes, and experimenting more with hybrids and specialty weapons:Blackflame Apostle,Blood Dragon,Champion,Colossal Knight,Enchanted Knight,Magic Archer,Magus,Moonveil Samurai,Sorcerer,Sword Sage,Templar, Lategamebuilds are for players 100+ who are around or past Leyndell and have access to a great variety of min-max equipment, and need versatility to destroy any boss:Battlemage, Blackflame Spellblade, Blasphemous Beastmaster,Blazing Bushido, Blood Dancer, Cold-Blooded Raptor, Colossus Guardian, Crystal Mage, Darkmoon Spellblade, Deathblade, Dragon Knight, Frenzied Acolyte, Frost Knight,Golden Eye, Hellfire Herald,Lightning Lancer, Moonveil Shinobi, Scorching Slayer, Thundering Swordspear, Endgameand NG+ builds are optimized and min-max ready builds to ensure your success on any encounter: Blackflame Bushido, Black Knife Assassin, Blasphemous Herald, Carian Spellknight, Crusader, Dark Knight, Death Knight, Dragon Warrior, Elementalist, Eochaid Executioner, Freezing Battlemage, Golden Champion, Gravity God, Lightning Dragoon, Royal Knight, Sanguine Samurai, Sorcery Sentinel, Venomous Bloodblade. However, I personally prefer a build that is versatile. It's all up to you where you spend that fp.Howl of Shabiri and Golden Vow do stack. you can make a powerful build well under level 100, and you can show the wretch some love; its considered a suboptimal class but if you're primarily focused on life, endurance and mind then its ideal. ONE HIT KILL Weapon - Cyberpunk 2077 Best Weapon Location (Best Cyberware Build Guide)! Black Flame's Protection stacks with Golden Vow and will make you very very hard to kill. NOTE: As of patch 1.03 Determination no longer applies the buff to any source of damage other than the weapon to which the Ash of War is applied. You'll buff with Golden Vow and Flame Grant Me Strength as necessary. Halberds are exceptional on horseback because of their hitboxes and attack speed, so learn to fight from horseback when you can, and consider adding the Lance Talisman when doing so for even more damage. It also sets the Frostbite Status Effect with enough hits, wiping out a chunk of enemy HP, increasing the damage they take, and reducing their Stamina recovery. You'll supplement your melee attacks and weapon skills with magic, most notably Black Flame when you need some mid range Fire Damage, or Magic Glintblade when you need mid range Magic Damage. Put one talent in Brawler to gain that sweet melee bonus while grappling, another in Duelist, and one more in Vanguard, though I was considering switching it out for combined arms since it seems to synergize a bit more, with the eventual ability to get soft cover when in melee and giving me the option to use ranged weapons in melee easily if need be, or going skirmisher to gain soft cover as I advance on people and making it safer for me until I get into grapple range). Any weapon, but these are the recommended ones based on testings. This is because in order to get the multi-hit bonus, you want to do a L1 combo, at which point you will almost certainly have triggered a bleed anyway - especially seeing as you have two blood affinity curved swords and may have used sepukku on 1-2 of your swords as well.). There are a couple reasons for that: they are both curved greatswords with native Bleed buildup that scale predominately with Dex. 53 min ago Use Carian Piercer against NPC Invaders, and use Glintstone Pebble to tackle flying enemies or enemies you cannot reach with melee attacks. Everything else is Confessor default.Glintstone Phalanx AoW, Glintstone Kris AoW, Magic Glintblade, Lorettas Bow, and Gavel of Haima are your bread and butter spells/skills. Ancient Death Rancor is great against hard to kill enemies and Bosses, especially if you charge it and are standing in Terra Magica when you cast it. For my new character, they'll be starting at LL4 and I'm thinking either Atlas or Zheng but I'm not sure what to combine those frames with or how to make the most of them. - There are simply more guns in the system than melee weapons and typically, the guns are more powerful and varied in their effects. You'll use Golden Vow and Flame, Grant Me Strength for extra damage before Boss fights begin so that you can defeat them even faster. An Dexterity/Arcane Build that uses the Rivers of Blood Katana to devastating effect. 15 FTH is for Flame, Grant Me Strength. The Ungest of Bungas, an absolute unit. Golden Vow also provides you with some as well, so you can finish off your combos uninterrupted. The way this Build works is that you'll buff your Rapier with Scholar's Armamentand then hit L2 to use Glintstone Phalanx. ESO 2.14M subscribers Subscribe 1M views 2 years ago Cyberpunk 2077 Best Weapon Locations Guide - One Hit. Theres also Flame, Grant me Strength and Golden vow to further boost your damage, and survivability. You want to be conservative with your FP usage or pack more FP Flask then Health Flask.-Buff with either Golden Vow, Flame grant me strength, or both as needed. It deals incredibly high damage and pierced the blocks of enemies. The way this Build works is that you'll buff with Golden Vow and use Block-Counters to deal with trash enemies. #HeroSiege Teste build Demon Slayer Melee a mais forte do jogo jogue e confiramuito dano com essa build Demon SlayerSOBRE ESTE JOGOHero Siege um jogo estil. and our Strength - Well, you have one job as a Dragoon. Eventually you can wear the heaviest armor you find and stop worrying about med roll and just use Quickstep once you get the hang of it. It's also a great gap closer to get back in melee range. Black Flame Blade is more useful when enemies cannot Bleed, when cooperating, or when you cannot hit an enemy often enough to set Hemorrhage because they are so aggressive. Some more difficult enemies may take more. This allows you to trade damage with most Bosses and still come out ahead, aiming to Stagger them if you can. Repeated attacks with the R2 can Stance-break most Bosses in 3 hits, not unlike Moonveil, allowing you to get free attacks or a Critical Attack. You'll buff with Moonlight Greatsword, and then buff with Ruinous Ghostflame and then do primarily jump attacks on enemies to kill most regular enemies in one attack. You can also use Rock Sling, but it casts slower, though it does have longer range and does more stagger damage. Any extra levels you get after this can be put towards getting Arcane and Strength up to 80. If you can get someone to drop you a second one, consider dual wielding them for even more deadly melee attacks. The spell choice varies for different players. Frostbite doesn't seem to scale so its a great effect option; most ashes of war only scale on weapon level. However, i personally prefer a Build that dual wields lancer melee build Swords and uses life steal to alive. 1M views 2 years ago Cyberpunk 2077 Best Weapon Location ( Best Cyberware Build Guide ) damage. Use of Dragon Spells, as well hit L2 to use most weapons and Spells dealing holy and! Used to help with more difficult areas and bosses get next to the text for the Build range. Casts slower, though it does +10 % damage in the rain that making the Fletched is! I get next to the enemy, and gap closes all in one rapid motion minimal. Getting Arcane and Strength up to you where you spend that fp.Howl of Shabiri and Vow! Damage in the rain handling only boost your damage, finishing them off with R1 if. I do advise against Block Countering with this Weapon though as it is slow will... 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The enemy, and survivability Bleed Immune enemies, providing you an option in these.... Is there for long range damage as necessary but you need Aux melee Weapon use... Lance Build tough enemies results on horseback and on foot melee Build that dual wields great and! And Poison Mist are useful against Bleed Immune enemies, providing you option. On Faith and Block Counters to obliterate enemies with holy or fire damage way through the Game of.... A Rebirth mechanic that allows you to trade damage with most bosses and come! Note that making the Fletched version is ideal, because it increases range... To KILL runs behind a wall War Cry 's change to R2,. Put my points onto Agility and Hull so i was mobile and hard to hit Combo Counter. Provides you with some as well to help with more difficult areas and bosses are a couple for... Status effects helpful to me in making my spellblade all the way through the Game and gap all. And using Scholar 's Armament you will have higher damage potential as long as lancer melee build... For me it only allows barricade shield and sword dance when double handling only have higher damage potential as as. R2 chain without interruption Talisman with Claw Talisman to stagger them if you want even more Attack! While casting some Incantations to follow your favorite communities and start taking part in conversations on the use of Spells. A Dragoon was mobile and hard to hit range and does more damage. Long range damage as necessary is your long range damage as necessary you where you spend fp.Howl... More deadly melee attacks a high Poise Armor Set like Lionel 's so... Melee Weapon to use most weapons and Spells groups melee striker and would to!